previous |  up  | next
 

Double Buffering   

Author:  TheTutor

This tutorial explains what "double buffering" is and why you want to double buffer your applications.

Functions Used:  SelectObject(), CreateCompatibleDC(), CreateCompatibleBitmap(), GetDC(), GetClientRect(), FillRect(), BitBlt(), LoadImage(), DeleteObject()


purchase full version
Access EXE

 
 
 

 

 

 


 C
 C++
 Win32
 Direct3D
 OpenGL
 C#
 Java
 Free Tutorials