Author: DigiBen
The above tutorial, covered how to display fonts with 2D qualities. This tutorial will show you how to create 3D fonts that can be translated and rotated like every other object.
Functions Used: glGenLists(), CreateFont(), SelectObject(), wglUseFontOutlines(), va_start(), vsprintf(), va_end(), glTranslatef(), glListBase(), glPushAttrib(), glCallLists(), glPopAttrib(), glBegin(), glEnd(), SwapBuffers()
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