UT2004 Content Mania - Mutator
Manic fun on any map.
Installation
Run the SetupMod script or copy all files in to the '<UT2004>/system' folder.
Description
Mutator - 'Content Mania'
Add objects like vehicles and extra weapons to any map.
Save your settings to use again and again. Manic fun on any map.
It should work with any of the standard game types. Deathmatch requires an additional mutator
to support Bots.
Things You Can Add
- Vehicles Factory - vehicles start here and once the vehicle is destroyed another one is created at this position (Only supports Onslaught vehicles)
- Vehicles and Turrets - this is a different option to the above and just adds the vehicle or turret once
- Weapon Pickups - these are just the weapons spinning in the air. A bit untidy so use...
- Weapon Pickup with Base - these are the spinning weapons plus the base that marks thier location
- Ammo Pickups - add extra stuff lying round
- Other Pickups
- Health and Super Health Chargers - the 25 and 100 pointers
- Shield and Super Shield Chargers - the 50 and 100 point ones
- Double Damage
- Decorations - just stuff you may want to embellish the map with
Setup
Add the 'Content Mania - Setup' mutator. Host your level as normal without any other mutators
loaded. Run round your chosen map and at the point you want
to add a new object, press the fire button of your 'Setup Mania' weapon. This is the weapon
you were given as the default, at the start.
The popup menu has various options. The first to set is the 'File As' name for the object you
are adding. You can have as many separate files as you like, each is only used on the map
you are currently using.
Now select the object you want to add and you can fine adjust the location. Some objects
will need to be added slightly above the ground so adjust the Z value, if necessary.
Remember to press the 'Add Object' button.
If you don't want to add anything, just press the 'Continue' button. If you want to see what
the map will look like in play, press the 'Test Fit' button to drop objects in to the map. Remember
to move out the way of any objects first.
You can remove or edit any objects you have already added, just select the item from the list and press the
'Remove' or the 'Edit' buttons.
Selecting the files to play with each map
Use the configuration menu of the 'Content Mania - Setup' mutator to select the files
to use for each of your maps. Each map may have multiple files, but only the one selected here
will be used.
Play
Add the 'Content Mania - Play' mutator before playing.
You can not have the 'Content Mania - Setup' mutator loaded at the same time as
the 'Content Mania - Play' mutator.
Versions
- 39a - First released version [alpha]
This is released for testing only.
- 40a - Add Edit button
- 41a - Add Vehicle Factory [beta]
A 'Vehicle Factory' will spawn another vehicle after the first has been destroyed.
- 42a - Better suggested heights
Speeds up placing objects.
- 43a - Minor changes to Vehicle Unlock code
In a few cases vehicles can spawn after all the unlock code has run. This change picks
that up so all vehicles are unlocked. This also means that all vehicles on the map are
unlocked.
- 44a - Fixed Rotation, weapon swaping and unwanted Bots
Vehicles should now appear the way you face. Stopped weapon swaping so you keep the
Setup Mania weapon. Bots do not join Deathmatch games during the setup.
- 45a - Added Double Damage
- 46a - Removed non-functioning turrets
Also added shield and double damage pickups in Setup 'Test Fit'.
- 47a - Renamed Assault Turrets
Assault turrets do not respawn. All except the Minigun Turret and Ion Cannon are automated
sentry weapons. The Assault Minigun Turret can be used by players. The Energy Turret from
Onslaught can also be used by players and will respawn a short while after it is destroyed.
The Assault Energy Turret is a completely different weapon and will, most likely, destroy any
players getting near it!
- 49b - Added 'Decorations and Stuff'
This new section includes the vehicle mounted guns that don't function off of the vehicles.
Eventually other static objects will be added.
- 50a - Remember last menu location
- 51a - Additional pickups
- 52a - Tidy up code for pickups
Unfortunately previous setup files are no longer compatible. To update, simply edit any Shield or
Health base and select the new equivalent from the Other Pickups list.
- 53a - Attempt to fix the bug where vehicles appear white
Some vehicles do not have a neutral skin, so it no longer sets the team before spawning the vehicle.
- 54b - Split in to two packages [CHANGE TO jcbMania.ini file format]
This makes the download of the server package over 50K smaller.
The Added Objects are now in the MutJCBPlayMania section rather than the MutJCBSetupMania
section of the jcbMania.ini file.
It is necessary to use a text editor, like NotePad, to manually edit the jcbMania.ini file
if you want to use setup files configured with v53a or earlier. See the separate
readme-v53-to-v54.htm file.
- 59b - Reconfigured to create a Server_Admin version
This is ONLY for use if you use a Public Redirect site. Only do this if you realy must. See
the separate notes.
- 60a - Moved the configuration menu to the setup mutator
Reduces the download size to its minimum.
Known Limitations
- Only Onslaught vehicles can be spawned from factories
Only vehicles which are a sub-class of 'Onslaught.ONSVehicle' can be added as a 'Vehicle Factory'.
- Play using a Dedicated Server - Vehicles appear locked but are not
All vehicles are unlocked but vehicles from a 'Vehicle Factory' still have the
lock symbol. Despite the symbol either side can still use them.
- Vehicle AI
Although this mod allows any game type to use vehicles it does not change the AI for the Bots.
In some game type, like Deathmatch, the Bots may not use the vehicles. There are other mutators
that resolve that problem. Try looking for 'Vehicle_DM_AI_Mutatorv1.0' on UT200X HQ.
Requirements
This mod or mutator has been tested on the following systems:
- Game: Unreal Tournament 2004
- Patch: v3236
- Bonus Packs:
- Graphics Hardware: nVidia GeForce4 Ti 4600, GeForce FX 5600 and ATI Mobility Radeon M6 (laptop)
- Operating System: Windows XP Pro and XP Home
Using the Package to play Multiplayer on a LAN or the Internet
The Server UT2004.ini file has to be set up correctly for this package to fully work on the Client.
If you have used the included SetupMod script, it has probably been done for you. If not, then,
register the package on the server machines and make sure the latest files are copied to the Client machine.
If the files are not present on the Client they will automatically be copied when the Client joins the match.
The UT2004.ini file is in the '<UT2004>/system' folder. Edit it using Notepad to add the package
files to the ServerPackages in the [Engine.GameEngine] section.
This package name is 'jcbContentMania'
Edit the UT2004.ini file as follows:
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
...
ServerPackages=UTClassic
ServerPackages=BonusPack
ServerPackages=SkaarjPack
ServerPackages=SkaarjPack_rc
ServerPackages=jcbContentMania
It should only be necessary to do this on the machine acting as the server.
Not For Unreal Tournament 2003
This package will only work with UT2004.
Links:
Similar or Comlimentary Mods: